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philosophy

Philosophy. Of lighting.

Console setup and palette theory

Today I want to dive into the nuts and bolts of laying our your lighting console and some of the tricks that I use when doing this. Note that I am primarily a grandMA programmer, and so these might not always translate to other consoles without a bit of modification. Also note that I am highly opinionated and have my own way of doing things. I present this as the way I would do things, and do not necessarily think that everyone should (or should want) to follow my workflows. Your mileage may vary, as the saying goes. I also assume a fairly advanced level of familiarity with common console parlance. Groups This is generally the first thing I make… Read More »Console setup and palette theory

Lighting Versus Video!

The Blueshift Design Blog has lain dormant for a month or two, due to excessive business designing two shows (including our first Las Vegas residency!) gearing up for LDI, and work on a new podcast. Stay tuned! Way back in the day, video screens were really heavy, really dim, and prone to really horrible color shifts as the various elements of the projectors converged incorrectly. Today’s LED screens are much lighter, orders of magnitude brighter, and now compete with even the most powerful strobes for the brightest element on the stage. In any discussion regarding using lighting and video elements alongside each other, it will be important to first clearly define the terms in play. With the proliferation of LED… Read More »Lighting Versus Video!