Render Options, 2022 Edition
With the recent demise of the Stage 2 plugin for Cinema 4D, the need has arisen for me to choose a new option for creating renders for clients. This isn’t a choice I’m particularly happy to have to make, as I’ve previously explained, but my last post was the one for complaining, this one will be a technical overview of the current state of my options. This is sort of a light blog post, because I have multiple projects that are taking up a lot of my time today. In terms of requirements, I have few. Whether or not the program does real-time visualization is of little concern to me. It might be nice to have, but it’s not really… Read More »Render Options, 2022 Edition