Show Design and Programming Theory
Following on the heels of post that some people read and apparently enjoyed, I wanted to do another post in the same vein talking about my cueing structure, but also general ideas regarding my design philosophies, picking colors, effects, timing, labelling, etc. Hold onto your hats, folks. We’re gonna… (•_•) ( •_•)>⌐■-■ (⌐■_■) Get esoteric. YEEEEAAAHHHHHH (The Who plays in the background) Part I: design theory This is one of the things I get asked about a lot by younger designers or by people who seem to think there is some sort of “Book Of Rules” for design, with every possible BPM value and lyrical content listed with corresponding lighting looks that you’re “supposed” to use. This is not the… Read More »Show Design and Programming Theory